#ifndef _MAIN_MENU_LAYER_H_
#define _MAIN_MENU_LAYER_H_

#include "cocos2d.h"

USING_NS_CC;

class MainMenuLayer : public CCLayer
{
  public:
    MainMenuLayer();
    virtual ~MainMenuLayer();
    bool init();
    static MainMenuLayer * create();
  private:
    void onPlay(CCObject * pObj);
    void onExit(CCObject * pObj);
    void onMoreGame(CCObject * pObj);
};

#endif
